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Metal Memory Debugging – davidpritchard.org

At Mental Canvas, Dave Burke and I recently resolved a memory leak bug in our iOS app using the Metal graphics libraries. Memory management on Metal has had a few good WWDC talks but has surprisingly little chatter on the web, so I thought I’d share our process and findings. The issue: a transient memory … Continue reading Metal Memory Debugging →

Source: Metal Memory Debugging – davidpritchard.org