This rendering pipeline produces high-resolution stereo 3D-360 panoramas that occupy the full 360-degree x 180-degree sphere for a highly immersive experience. We have taken great care to preserve image quality at every step of the pipeline, to optimize for speed, and to produce the most accurate approximation to reality that is practical with off-the-shelf hardware. We are very excited to contribute all the hardware designs and software as open source and to continue to iterate on the design, the code, and

Source: Surround 360 is now open source | Engineering Blog | Facebook Code | Facebook