trailofbits/algo: Set up a personal IPSEC VPN in the cloud

Algo VPN is a set of Ansible scripts that simplify the setup of a personal IPSEC VPN. It uses the most secure defaults available, works with common cloud providers, and does not require client software on most devices. See our release announcement for more information. Source: trailofbits/algo: Set up a personal IPSEC VPN in the […]

How Facebook Figures Out Everyone You’ve Ever Met

Facebook does what it can to underplay how much data it gathers through contacts, and how widely it casts its net. “People You May Know suggestions may be based on contact information we receive from people and their friends,” Facebook spokesperson Matt Steinfeld wrote in an email. “Sometimes this means that a friend or someone […]

antvis/g2: G2 (The Grammar of Graphics)

G2 is a visualization grammar, a data-driven visual language with a high level of usability and scalability. It provides a set of grammars, takes users beyond a limited set of charts to an almost unlimited world of graphical forms. With G2, users can describe the visual appearance of a visualization just by one statement. Source: […]

toineheuvelmans/Metron: Geometry, simplified.

Metron is a comprehensive collection of geometric functions and types that extend the 2D geometric primitives provided by CoreGraphics. Completely written in Swift, Metron allows you to express complex geometric calculations in very intuitive statements: Source: toineheuvelmans/Metron: Geometry, simplified.

Impostor syndrome – Wikipedia

Impostor syndrome (also known as impostor phenomenon or fraud syndrome or the impostor experience) is a concept describing individuals who are marked by an inability to internalize their accomplishments and a persistent fear of being exposed as a “fraud”. Source: Impostor syndrome – Wikipedia

UX 101 for Virtual and Mixed Reality — Part 1: Physicality

As practical applications of virtual reality begin to replace flat screens, designers need to consider how to adapt the principles of UX to a 3D world. In the same way that the shift from print to digital prompted designers to develop new skills to work in a growing medium, designing for VR requires designers to […]